Security Level


STAGE I

The Game House

II

NO IMAGE

Record:

The Game House is a large indoor playground. The whole has two floors and is covered with climbing nets. There are slides, ocean pools, climbable tunnels and climbing walls, toy cannons and targets, and more. All facilities are designed with rounded corners and cotton interlayers, so there will be no bumps at any angle. The overall color is dark: purple, blue, and green with high saturation and low brightness. There is no light source inside The Game House, and it is completely dark. It had a huge double sliding door whose weight made it difficult to open and close. Only by pushing the door open can light enter the Game House.

Danger:

For Wanderer, most of the areas where light is involved in the dreams formed by his brain are dangerous areas. Darkness largely represents the unknown. In the extremely dark environment of the Game House, Wanderer claimed to be threatened by unknown creatures: only one, wandering in the Game House. The whole body is black, and the shape is especially difficult to see in a dark environment. The creature's limbs are unreasonably elongated, its skin is shriveled and dull, its face cannot be seen clearly, and it moves extremely fast. Fortunately, Wanderer did not suffer any substantial damage in the end. But her safety cannot be guaranteed if she stays in the space any longer.