STAGE I

Be On The Rack

Security Level

I

NO IMAGE

Record:

This is a dark cave. What lies beyond the cave is the first community Wanderer can remember living in since childhood. This community has a typical southern Chinese architectural style from the 1990s to the 2000s: high-rise buildings, many households, and crowded.

It's nighttime. The location of the cave is in the center of the community square. When no one is entering, the square is as normal as usual. When Wanderer is pushed to the center of the square many times by people from the community, a cave will emerge from the ground, forming a new cave space and trapping her in it, so she spends most of her time in the cave. The content of the torture was that there were a large number of moving human heads in the cave. They will chase and attack anyone who enters the cave at great speed.

Danger:

The safety index of this space is extremely low. It seems like it could be thought of as a space dedicated to punishment and shock. If Wanderer can escape being pushed into a hole by the community, he might be able to explore other areas. But she tried 15 times and still couldn't change the result of entering the hole and being punished.

The heads in the cave are believed to be people who were pushed into the cave and died. Their heads are preserved and they gather to attack the next person who enters the cave. They have different expressions, emit piercing screams or laughter, and attack by biting. If Wanderer enters this kind of space again, stay as far away from the cave as possible, although this seems to be an unavoidable outcome.